

My Age game of choice is Age of Empires 2, released in 1999. Would I still play it if the remakes didn't exist? Absolutely. The original Age of Empires 2 looks like a grainy mess in 2021. Many of you already know this and are waiting patiently to get your hands on one of the eight playable civilizations to see what the game is really all about.

Not because no one cares because it's the gameplay that really matters. In the end, it doesn't matter what you think about Age of Empires 4's graphics. It should give people a far better idea of what the game looks like, and though content is under an NDA, I'm sure there will be lively revival of arguments. The debate is getting kind of old at this point, and many people are looking forward to the closed Beta which begins Aug. Just a few hours ago (at the time of writing) the top post on the Age of Empires 4 subreddit is someone saying how great they think the graphics look, with 50+ mixed responses. Age of Empires 4's gameplay is what truly matters And especially since the team has already made changes to animations - the arrows no longer look like halberds being tossed around - and will continue to tweak the look following fan feedback. I'm mostly neutral when it comes to the graphics argument, but that's likely because I've been focusing my attention on the bits of information we've received surrounding gameplay. There's obviously a fine line between accessible and impractical. Is that an excuse to not have a beautiful game? No. You can check out our collection of the best laptops for Age of Empires 4 to see the variety. It's true that the game is going for wide accessibility (no doubt with competition in mind), and it's true that the game is meant to run on as many systems as possible. The read is stylized for maximum readability from far camera and near camera for the players. We try to make that as clear as possible by having unique identification for the rooftops, the banners, logo of the buildings is the same as the logo on the UI HUD. We whip the camera from a battlefield back to a village, you want to be able to quickly recognize your structures. In an Age of Empires Fan Preview interview, Relic Entertainment Art Director Zach Schläppi had this to say about the accessibility factor and some of the art decisions we've seen so far from Age 4:
